
Never overlap Battlefield auras on Wasteland tiles.Winding Rivers on both sides of Thickets is best, but make some space for burned forest lines too! Try to run the River past the road to transform Battlefields. If you have the River, plan out its placement.Leave some Ruins and Cemeteries uncovered by Blood Groves to allow for ghosts. Be aware that Blood Groves prevent ghosts from spawning.You should be able to handle archer Scorch Worms from adjacent tiles, but be certain to place Blood Groves to prevent them from fleeing and if you get dealt a ton of Ruins early, consider slowing your play of them. Never place one adjacent to the Camp Fire. If you are using Storm Temple, set up one or two in a good spot and consider aligning a stretch of burning forests with the river if you have that, but this comes after you hit 100% attack speed.


Aim to have every single square of the loop covered by a Vampire Mansion effect.īookery allows you to be picky on terrain placement.


Vampire Mansions simply add more souls-type monsters to your loop, granting more max health and more ghosts. Late game, after you are well over 100% attack speed from Thickets, you can start building your Storm Temple lines of fire. Once the Forest/Thicket is on fire, it’s the same tile. Storm Temple with a line of Forests/Thickets on fire will give you reliable damage, and the burning forests benefit from the River as well. Getting up to 200% attack speed is killer. The tile transformation will give you yet another monster with a soul to kill.Ī looping River running on both sides of Thickets will double (quadruple!) the attack speed bonus. If you have River, then try to place Battlefields on the outside edge of the loop and run your River past them. Once you get the optional cards unlocked, adding them to the deck will make defeating the boss more reliable. Oblivion them when you get Oblivions, but you should be able to handle a few of these monster tiles. Oblivion should be used on forest villages and Goblin Outposts, but they don’t seem to be a huge threat. Rocks/Mountains help offset the health debuff from the Ancestral Crypt, and grant you the health needed to tank with this no-evasion build.Īncestral Crypt grants you bonus max health per enemy with a soul slain, which will push your health to the peaks. Forests/Thickets grant attack speed, which becomes your source of healing with vampirism.
